I found some info on pre-production crew positions which include the casting department/ art department/ costume design/ special effects department/ etc at this website:
This was also an in detail job requirements in order to work as a "Pre-Production Assets Supervisor" at Lucasfilms:
As I was surfing the lucasfilm website I came across this: layout/matchmove artist. According to the description it is "the replication of the real set, camera and camera move within the computer for later use by animators and technical directors. Each shot in which 3D computer graphics are to be added begins with a matchmove. In the CG Layout process, Camera Matchmoves and original CG camera moves are integrated to create the framework of each Sequence. Often this includes manipulating both 2d and 3d elements, while maintaining accurate camera perspective. In some cases a sequence might be entirely Computer Generated with no live action background elements." I just thought it was interesting since I had never heard of such a position before, although I think this is more of a production thing than a pre-production.
An interesting article on how a strong pre-production can save the Indian animation industry:
Another interesting thing that I've come across are 3D production managers/ 3D storyboard artists: